Home Forum Archive Guidelines About Links

myxbox.co.uk
Home      Members   Calendar   Who's On
Welcome Guest ( Login | Register )
      

Home » Community » Feedback & Ideas » Good Conduct Guide


Good Conduct GuideExpand / Collapse
Author
Message
Posted 28/06/2006 16:43:04


Senior Member

Senior MemberSenior MemberSenior Member

Group: Forum Members
Last Login: Yesterday @ 14:42:55
Posts: 2,287, Visits: 7,013
I completely understand where Brats is coming from on this, I know I've had a few discussions with members on the way invites now work. On the original Xbox it was near perfect, so why they then decided to go and completely fek it up I really don't know.
 
Before when you sent someone an invite you'd get an icon next to their name so you could immediately see who you'd sent invites too.
 
That icon would stay there until it had been responded to or acted on. So when the icon went you knew at the very least the person had seen and deleted the invite so you knew they probably weren't coming and if they accepted or rejected your invite it would tell you when you highlighted their name.
 
Not on the 360. There's no way of knowing who you have or haven't sent an invite too. If an invite is accepted you've no way of knowing until they turn up in your game or if they were playing something else and you're sitting there watching your friends list, you see them change game. If they reject it you get nothing, if they ignore it you get nothing, and if they don't respond to it within a certain period of time I believe it just disappears, so basically, you get nothing.
 
Extremely frustrating when you're sitting in a lobby on yer own wondering if anyones gonna actually turn up.
 
So a good conduct guide then? As Brats said maybe not rules as such but perhaps something that could be included in the guidelines and something we could encourage maybe by doing it ourselves, that if someone invites you to a game, you take a few seconds to fire a message back to let the person know whether you're going to join them or not.
 
Any thoughts?


Post #54554
Posted 28/06/2006 16:48:57
Community Member

Community MemberCommunity MemberCommunity Member

Group: Forum Members
Last Login: 13/05/2008 16:13:23
Posts: 770, Visits: 3,186
It seems to be common courtesy to do that, and I do try and do it when I do get invites, so I can't see any problem in encouraging people to do it. However I don't always notice them and when a game sessison ends then the invite disapears, or so I think, so it people shouldn't become to 'upset' if someone doesn't respond.

Post #54555
Posted 28/06/2006 16:55:51


Community Member

Community MemberCommunity MemberCommunity Member

Group: Forum Members
Last Login: 19/03/2008 07:19:19
Posts: 366, Visits: 619
I've thought a bit more on this. One of the problems with invites is they disappear, whereas messages don't. I seem to get more responses to messages than invites.

Soooooo....my thoughts are that rather than send out invites when you're in a lobby, send out messages. That way people can respond quickly to let you know they are on their way so you can send them a proper invite, or maybe they'll be ready in a five minutes so you can send an invite then or that they can't make it.

That way, you know the score.

If you recieve a message, then try and reply asap. I appreciate if you're in the middle of an online COD2 game, it's difficult, but then do it at th lobby. If you miss a message and 'discover' it later, then I'd say sorry for not replying earlier.

Just general good manners really.

The other thing we could do on this is to lobby MS to change the system. They have a feedback section on their forum:

http://forums.xbox.com/10/ShowForum.aspx

In fact, I'm gping to start a thread this evening.


Post #54557
Posted 28/06/2006 20:31:20


Senior Member

Senior MemberSenior MemberSenior Member

Group: Forum Members
Last Login: Yesterday @ 14:42:55
Posts: 2,287, Visits: 7,013
DM has a point we shouldn't get too upset if people don't respond, we all know the current system is a shadow of its former self on the original Xbox and the problem has been exagerated by the fact that there's not so many of us about at the moment.
 
I've responded to your post on Xbox.com Brats and yes maybe messaging is the way to go?


Post #54566
Posted 28/06/2006 21:09:52


Community Member

Community MemberCommunity MemberCommunity Member

Group: Forum Members
Last Login: Today @ 03:51:39
Posts: 509, Visits: 1,985
I like Brats' idea about sending a message first as invites can disappear after time. I guess the new 'Away' system helps remedy that somewhat.

I do tend to reply to the invites that I get sent if I can't join the game, and I hope that members can attest to that. However, there are times when I'm not on the console and my girlfriend is playing under my gamertag, so please accept my apologies in advance if you don't get a reply.



Post #54569
Posted 28/06/2006 21:45:59


Senior Member

Senior MemberSenior MemberSenior Member

Group: Forum Members
Last Login: Today @ 00:27:09
Posts: 1,961, Visits: 2,620
common decency says you should send a quick thanks/no thanks/be there in a minute message.

 it is very frustrating as chas said, you can be sitting there twiddling your thumbs on your own if you dont know that any pending invites are not going to be answered.

on the positive side, most of us here do respond  to any messages, were old enough now to appreciate a response even if it is in the negative...

 

who says you can't polish a turd...

Post #54574
Posted 28/06/2006 23:49:09


Senior Member

Senior MemberSenior MemberSenior Member

Group: Forum Members
Last Login: Yesterday @ 06:59:03
Posts: 1,830, Visits: 2,615
heh pretty sure I recieved from invites during a Blood Money session... can only blame the game and the way they made the savemode.

 
Post #54577
Posted 01/07/2006 03:54:35


Community Member

Community MemberCommunity MemberCommunity Member

Group: Forum Members
Last Login: 05/06/2008 00:23:00
Posts: 354, Visits: 7,748
I try and respond to invites, usually with a "sorry, don't have that game", and encourage others to do the same.



Post #54661
« Prev Topic | Next Topic »


Reading This TopicExpand / Collapse
Active Users: 2 (2 guests, 0 members, 0 anonymous members)
No members currently viewing this topic.
Forum Moderators: Moderator

PermissionsExpand / Collapse

All times are GMT, Time now is 3:56am

Powered By InstantForum.NET v4.1.2 © 2008
Execution: 11.984. 12 queries. Compression Enabled.